[This is preliminary documentation and is subject to change.]

The endpoints of the connection. [(start, end)].

Namespace: org.critterai.nav
Assembly: cai-nav (in cai-nav.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public Vector3[] endpoints
Public endpoints As Vector3()
public:
array<Vector3>^ endpoints

Remarks

For a properly built navigation mesh, the start vertex will always be within the bounds of a navigation mesh polygon.

See Also