[This is preliminary documentation and is subject to change.]

Processes the context.

Namespace: (Default Namespace)
Assembly: cai-nmbuild-u3d-editor (in cai-nmbuild-u3d-editor.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public bool ProcessInput(
	InputBuildContext context,
	InputBuildState state
)
Public Function ProcessInput ( _
	context As InputBuildContext, _
	state As InputBuildState _
) As Boolean
public:
virtual bool ProcessInput(
	InputBuildContext^ context, 
	InputBuildState state
) sealed

Parameters

context
InputBuildContext
The input context to process.
state
InputBuildState
The current state of the input build.

Return Value

False if the input build should abort.

Implements

IInputBuildProcessor..::..ProcessInput(InputBuildContext, InputBuildState)

Remarks

Applied during the FilterComponents state.

See Also