[This is preliminary documentation and is subject to change.]

The default area to assign.

Namespace: (Default Namespace)
Assembly: cai-nmbuild-u3d-editor (in cai-nmbuild-u3d-editor.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public byte DefaultArea { get; set; }
Public Property DefaultArea As Byte
	Get
	Set
public:
property unsigned char DefaultArea {
	unsigned char get ();
	void set (unsigned char value);
}

See Also