[This is preliminary documentation and is subject to change.]
The NavmeshTileHeader type exposes the following fields.
XNA Framework Only
.NET Compact Framework Only
The maximum bounds of the tile's AABB.
The minimum bounds of the tile's AABB.
The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
The bounding volumn quantization factor. (For converting from world to bounding volumn coordinates.)
The index of the first polygon which is an off-mesh connection.
The number of off-mesh connections.
The number of sub-meshes in the detail mesh.
The number of triangles in the detail mesh.
The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
The layer of the tile.
The tile magic number. (Undocumented.)
The number of links allocated.
The number of polygons in the tile.
The x-index of the tile within the tile grid. (x, z)
The z-index of the tile within the tile grid. (x, z)
The user-defined id of the tile.
The tile version. (Undocumented.)
The number of polygon vertices in the tile.
The minimum floor to 'ceiling' height that will still \allow the floor area to be considered traversable.
The amount the polygon walls have been eroded away from obstructions.
The maximum ledge height that is considered to still be traversable.