[This is preliminary documentation and is subject to change.]

The NavmeshTileHeader type exposes the following fields.

Fields

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
boundsMax
The maximum bounds of the tile's AABB.
boundsMin
The minimum bounds of the tile's AABB.
bvNodeCount
The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
bvQuantFactor
The bounding volumn quantization factor. (For converting from world to bounding volumn coordinates.)
connBase
The index of the first polygon which is an off-mesh connection.
connCount
The number of off-mesh connections.
detailMeshCount
The number of sub-meshes in the detail mesh.
detailTriCount
The number of triangles in the detail mesh.
detailVertCount
The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
layer
The layer of the tile.
magic
The tile magic number. (Undocumented.)
maxLinkCount
The number of links allocated.
polyCount
The number of polygons in the tile.
tileX
The x-index of the tile within the tile grid. (x, z)
tileZ
The z-index of the tile within the tile grid. (x, z)
userId
The user-defined id of the tile.
version
The tile version. (Undocumented.)
vertCount
The number of polygon vertices in the tile.
walkableHeight
The minimum floor to 'ceiling' height that will still \allow the floor area to be considered traversable.
walkableRadius
The amount the polygon walls have been eroded away from obstructions.
walkableStep
The maximum ledge height that is considered to still be traversable.

See Also