[This is preliminary documentation and is subject to change.]

The full path to the scene used to build the mesh.

Namespace: org.critterai.nav.u3d
Assembly: cai-nav-u3d (in cai-nav-u3d.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public string inputScene
Public inputScene As String
public:
String^ inputScene

See Also