[This is preliminary documentation and is subject to change.]

The TriangleMesh type exposes the following methods.

Methods

 Public

 Protected
 Instance

 Static
 Declared

 Inherited
 XNA Framework Only

 .NET Compact Framework Only

 MemberDescription
GetBounds(Vector3%, Vector3%)
Gets the AABB bounds of the mesh.
IsBoundsValid(Vector3, Vector3)
True if the minimum bounds is less than the maximum bounds on all axes.
IsValid(TriangleMesh, Boolean)
Validates the structure and, optionally, the content of the mesh.
IsValid(array<Vector3>[]()[][], Int32, array<Int32>[]()[][], Int32, Boolean)
Validates the structure and, optionally, the content of the mesh.

See Also