[This is preliminary documentation and is subject to change.]
The ChunkyTriMesh type exposes the following methods.
XNA Framework Only
.NET Compact Framework Only
Frees all resources and marks object as disposed.
Extracts all triangles from the mesh. (Not efficient.)
|GetChunks(Single, Single, Single, Single, List<(Of <<'(ChunkyTriMeshNode>)>>))|
Gets all nodes overlapped by the specified bounds.