[This is preliminary documentation and is subject to change.]
Assembly: cai-nmgen (in cai-nmgen.dll) Version: 0.4.0.0 (0.4.0.0)
Also known at the the 'voxel size' for the y-axis.
Effects how accurately the height of the final navigation mesh can conform to the source geometry. It has side effects on most parameters that apply to the y-axis.
This parameter is based primarily on how far up/down the agent can step. Start with (maxAgentStep / 2.5) and decrease as needed. Note that 'game world' geometry is usually designed for a maximum agent step that is larger than in the real world. Maximum agent step can sometimes be as high as (maxAgentHeight / 2)
Smaller values can result in a moderate increase in build times. The effect on memory is minimal.