[This is preliminary documentation and is subject to change.]

Represents the data buffer for a navigation mesh tile.

Namespace: org.critterai.nav
Assembly: cai-nav (in cai-nav.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public sealed class NavmeshTileData
Public NotInheritable Class NavmeshTileData
public ref class NavmeshTileData sealed

Members

            
 All Members  Constructors   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
NavmeshTileData()()()()
Initializes a new instance of the NavmeshTileData class
Create(array<Byte>[]()[][])
Creates tile data from a serialized data created by GetData()()()().
Create(NavmeshTileBuildData)
Create tile data from the provided build data.
Finalize()()()()
Destructor
(Overrides Object..::..Finalize()()()().)
GetData()()()()
Gets a serialized copy of the tile's data buffer.
GetHeader()()()()
Gets the tile header.
GetHeader(array<Byte>[]()[][], NavmeshTileHeader%)
Gets the tile header from the raw tile data.
IsOwned
True if the memory for the buffer is managed by another object.
Size
The size of the data buffer.

Remarks

Represents a fully built tile, ready to be add to a tiled Navmesh. This is the unabstracted tile.

Inheritance Hierarchy

System..::..Object
  org.critterai.nav..::..NavmeshTileData

See Also