[This is preliminary documentation and is subject to change.]

Filters out all MeshFilter components that reference a mesh in the list. (Editor Only)

Namespace: (Default Namespace)
Assembly: cai-nmbuild-u3d-editor (in cai-nmbuild-u3d-editor.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
[SerializableAttribute]
public sealed class MeshInputFilter : ScriptableObject, 
	IInputBuildProcessor, IPriorityItem
<SerializableAttribute> _
Public NotInheritable Class MeshInputFilter _
	Inherits ScriptableObject _
	Implements IInputBuildProcessor, IPriorityItem
[SerializableAttribute]
public ref class MeshInputFilter sealed : public ScriptableObject, 
	IInputBuildProcessor, IPriorityItem

Members

               
 All Members  Constructors   Fields   Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
MeshInputFilter()()()()
Initializes a new instance of the MeshInputFilter class
DuplicatesAllowed
Multiple processors of this type are allowed. (Always true.)
matchType
The type of match to use when filtering.
meshes
The list of meshes to filter out.
Name
The name of the processor
Priority
The priority of the processor.
ProcessInput(InputBuildContext, InputBuildState)
Processes the context.

Inheritance Hierarchy

System..::..Object
  Object
    ScriptableObject
      (Default Namespace)..::..MeshInputFilter

See Also