[This is preliminary documentation and is subject to change.]

Controls the debug visualization of INavmeshData objects.

Namespace: org.critterai.nav.u3d.editor
Assembly: cai-nav-u3d-editor (in cai-nav-u3d-editor.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public sealed class NavmeshSceneDraw
Public NotInheritable Class NavmeshSceneDraw
public ref class NavmeshSceneDraw sealed

Members

         
 All Members  Properties   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
ColorByArea
True if color should be assigned by area, false to color by tile.
Hide()()()()
Disable the visualization.
Instance
Singleton instance.
IsShown()()()()
True if the visualization is active.
IsShown(INavmeshData)
True if the object is currently assigned for visualization.
OnGUI(INavmeshData, String, Boolean, Boolean)
Provides a standard Editor GUI for managing scene drawing.
Show(INavmeshData)
Show the visualization for the object.

Remarks

Implemented as a singleton to allow multiple components to manage the display.

Also provides shared GUI features for the Editor.

Inheritance Hierarchy

System..::..Object
  org.critterai.nav.u3d.editor..::..NavmeshSceneDraw

See Also