[This is preliminary documentation and is subject to change.]

True if the navigation mesh is available.

Namespace: org.critterai.nav.u3d
Assembly: cai-nav-u3d (in cai-nav-u3d.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
bool HasNavmesh { get; }
ReadOnly Property HasNavmesh As Boolean
	Get
property bool HasNavmesh {
	bool get ();
}

Return Value

True if the navigation mesh is available.

See Also