[This is preliminary documentation and is subject to change.]

Represents the core configuration values used during the build of a Navmesh object.

Namespace: org.critterai.nav.u3d
Assembly: cai-nav-u3d (in cai-nav-u3d.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
[SerializableAttribute]
public sealed class NavmeshBuildInfo
<SerializableAttribute> _
Public NotInheritable Class NavmeshBuildInfo
[SerializableAttribute]
public ref class NavmeshBuildInfo sealed

Members

            
 All Members  Constructors   Fields   Methods  
 Public

 Protected
 Instance

 Static 
 Declared

 Inherited
 XNA Framework Only 

 .NET Compact Framework Only 

 MemberDescription
NavmeshBuildInfo()()()()
Initializes a new instance of the NavmeshBuildInfo class
borderSize
Border size.
Clone()()()()
Clones the object.
inputScene
The full path to the scene used to build the mesh.
tileSize
Tile size.
walkableHeight
Walkable height.
walkableRadius
Walkable radius.
walkableStep
Walkable step.
xzCellSize
XZ-plane cell size.
yCellSize
Y-axis cell size.

Remarks

This information is used when doing a partial rebuild of the mesh.

This is a class with public fields in order to support Unity serialization.

Inheritance Hierarchy

System..::..Object
  org.critterai.nav.u3d..::..NavmeshBuildInfo

See Also