[This is preliminary documentation and is subject to change.]

Loads a navigation mesh.

Namespace: (Default Namespace)
Assembly: cai-nav-u3d (in cai-nav-u3d.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public NavStatus Load(
	NavmeshParams config,
	NavmeshTileData[] tiles,
	NavmeshBuildInfo buildConfig
)
Public Function Load ( _
	config As NavmeshParams, _
	tiles As NavmeshTileData(), _
	buildConfig As NavmeshBuildInfo _
) As NavStatus
public:
virtual NavStatus Load(
	NavmeshParams^ config, 
	array<NavmeshTileData^>^ tiles, 
	NavmeshBuildInfo^ buildConfig
) sealed

Parameters

config
NavmeshParams
The mesh configuration.
tiles
array<NavmeshTileData>[]()[][]
The tiles to add to the mesh.
buildConfig
NavmeshBuildInfo
The build information. (Optional)

Return Value

The NavStatus flags for the operation.

Implements

INavmeshData..::..Load(NavmeshParams, array<NavmeshTileData>[]()[][], NavmeshBuildInfo)

See Also