[This is preliminary documentation and is subject to change.]

Maximum ledge height that is considered to be traversable. [Limit: >=0] [Units: YCellSize]

Namespace: org.critterai.nmgen
Assembly: cai-nmgen (in cai-nmgen.dll) Version: 0.4.0.0 (0.4.0.0)

Syntax

         
 C#  Visual Basic  Visual C++ 
public int WalkableStep { get; set; }
Public Property WalkableStep As Integer
	Get
	Set
public:
property int WalkableStep {
	int get ();
	void set (int value);
}

Remarks

Determines when a ledge in the source geometry can be traversed, rather than acting as an obstruction. Allows the mesh to flow over low lying obstructions such as curbs and up/down stairways.

This parameter is normally based on how far up/down the agent can step, though often it needs to be set higher because of the way the source geometry is designed. Start with ceil(maxAgentStep / YCellSize) and adjust from there.

Value: Waklable Step

See Also