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Description
Interface Summary  

IContourAlgorithm  Provides for the application of an algorithm to a contour. 
IOpenHeightFieldAlgorithm  Applies an algorithm to an OpenHeightfield 
Class Summary  

BoundedField  Defines an axis aligned bounding box containing a grid based field. 
CleanNullRegionBorders  Implements three algorithms that clean up issues that can develop around null region boarders. 
Contour  Represents the detailed and simplified versions of a contour. 
ContourSet  Represents a set of related contours (simple polygons) within a bounded field. 
ContourSetBuilder  Builds a set of contours from the region information contained by an
OpenHeightfield . 
DetailMeshBuilder  Builds an triangle mesh from OpenHeightfield and
PolyMeshField data. 
FilterOutSmallRegions  Removes and merges small regions within a height field. 
Geometry  Provides shared computational geometry operations. 
HeightSpan  Represents a span within the cell column of a heightfield. 
IntermediateData  A class used to hold intermediate and performance data related to building the navigation mesh. 
MatchNullRegionEdges  Applies an algorithm to contours which results in nullregion edges following the original detail source geometry edge more closely. 
NavmeshGenerator  Used to generate static triangle meshes representing the traversable surfaces of arbitrary source geometry. 
NullRegionMaxEdge  Adds vertices to a contour such that no null region edge segment exceeds the allowed edge length. 
OpenHeightfield  Provides a representation of the open (unobstructed) space above solid surfaces in a voxel field. 
OpenHeightfieldBuilder  Builds an open heightfield from the solid data contained by an
SolidHeightfield . 
OpenHeightSpan  Represents the open space above a solid span within the cell column of a heightfield. 
PolyMeshField  Represents a set of related convex polygons within a bounded field. 
PolyMeshFieldBuilder  Builds an convex polygon mesh consisting of variable sized polygons. 
SolidHeightfield  Contains data that represents the obstructed (solid) area of a bounded field of voxels. 
SolidHeightfieldBuilder  A class used to build solid heightfields from source geometry using a given configuration. 
SpanFlags  Defines the standard flags used for height field spans. 
TriangleMesh  Represents the a triangle mesh created by the navigation mesh generation process. 
Provides data structures and algorithms useful for generating navigation meshes which represent the traversable surface area of an arbitrary source triangle mesh.


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Copyright 2010 Stephen Pratt. All rights reserved. Use is subject to license terms.